Summary
Making something visually compelling only half the story, it’s also important to consider how you paint the world with the pixels you’ve manipulated. In this lesson we’ll look at the essential organization and output mechanics for displaying your work on a screen or through a projector. We’ll also look some the high level organizational capabilities in TouchDesigner, and how this can make your projects easier to navigate.
Prerequisites
None
Difficulty
Beginner
Viewing Recommendation
Watch, Follow Along